Thomas Barkowsky, Sven Bertel, Denise Peters & Christian Freksa
Winter 2008/09
Mondays
10:00 - 12:00h & 13:00 - 15:00h, Cartesium Rotunde
4 SWS (ECTS: 6)
One question developers of navigational assistance solutions may be interested in is the following:
Is memory for an unknown outdoor environment (e.g., some part of a city) better after exploring it with or without a map?
Design a psychological investigation, adhering to the six rules introduced in the lecture, to answer this question.
A proper description of the proposed psychological investigation will include detailed descriptions of:
On the basis of the
Eaters world introduced in part 2 of the Soar tutorial, create the
following special eaters:
a) The
bonus-food-despiser eater: this eater does not like bonus food and
never eats it. When it is facing bonus food, it either tries to bypass
the bonus food (preferred choice) or (if there is no normal food
around) it jumps over the bonus food to get more normal
food.
b) The smart
bonus-food-lover eater: it tries to eat as little normal food as
possible by exploiting the vertical bonus food lines and by making use
of the fact that bonus food is available in regular vertical lines with
known fixed distances between each other.
c) The lazy jump-over-the-wall-robber eater: this guy makes as few moves as possible and employs two alternating strategies: (1) it places itself next to a wall; (2) when another eater passes behind the wall and the score of the other eater is higher than its own score, then the eater jumps onto the other one which (as described on the first page of Part II of the tutorial) results in their scores being averaged.
Extend the sentence verification system presented in the 4th unit of the ACT-R tutorial:
a) Such that the system properly understands and encodes sentences presented in passive voice.
b) Such that it is able to respond to the test sentences provided by the experiment system. The cognitive model should be able to compare a given test sentence with the corresponding facts stored in memory and to respond by pressing the appropriate key.
Hints how to address both tasks are given in the tutorial unit.
| Sven Bertel, Denise Peters, Thomas Barkowsky / 09 Sep 08 |